ET na Linuksie - problem z cfg!
Z pAmIęTnIkA nIeGrZeCzNeGo AnIołkA
Witam. Mam nowy problem, ale tym razem na Linuksie. Zainstalowalem sobie ET na ¶wie¿o pobranym Linuksie Ubuntu 8.04. ET normalnie chodzi dopóki nie wstrzykne sobie mojego configu. Na pocz±tku mia³em ustawion± w nim komende vid_restart i kiedy wstrzykne sobie config restartuje sie ET normalnie na Windowsie - czyli wszystko OK. Ale na Linuksie siê poprostu wy³±cza ET i ekran mam z bardzo ma³± rozdzielczo¶ci±. A kiedy odpale ET i wstrzykne sobie mój config bez komendy vid_restart jest wszystko OK, ale kiedy wylacze ET i na nowo chcem wlaczyc to poprosto pojawia sie czarny ekran i sie odrazy wylacza do pulpitu. I w ym wwlasnie problem ze nie moge sobie pograc wogole w ET na Linuksie.Oto mój confgi:
unbindall
//Ustawienia Sieci i Systemu
seta com_hunkmegs "256"
seta com_zonemegs "24"
seta com_soundmegs "32"
seta cl_timenudge "0"
seta cl_allowdownload "0"
seta cg_smoothclients "1"
seta cl_wwwDownload "1"
seta cl_maxpackets "60"
seta cl_packetdup "1"
seta snaps "40"
seta cg_predictitems "0"
seta rate "25000"
//Ustawienia dla ekranu i tego co na nim widzimy w grze
seta r_fullscreen "1"
seta r_mode "6"
seta r_customwidth "1024"
seta r_customheight "768"
seta cg_drawgun "1"
seta cg_teamChatheight "3"
seta cg_teamChatTime "10000"
seta cg_drawTeamOverlay "2"
seta cg_drawTimer "1"
seta cg_drawCompass "1"
seta cg_drawCrosshairnames "1"
seta cg_drawCrosshairhealth "0"
seta cg_HudAlpha "1"
seta cg_popupLimboMenu "0"
seta scr_conspeed "999999"
seta con_notifytime "7"
seta cg_fov "104"
//Ustawienia Graficzne
seta r_fastsky "1"
seta cg_shadows "0"
seta r_dynamiclight "0"
seta r_lodbias "1"
seta r_detailtextures "0"
seta r_lodscale "5"
seta r_flares "0"
seta r_ignorehwgamma "0"
seta r_vertexlight "1"
seta r_coronas "0"
seta r_drawsun "0"
seta r_mapoverbrightbits "2.5"
seta r_overbrightbits "0"
seta r_fullbright "1"
seta r_gamma "2.2"
seta r_intensity "0.75"
seta r_depthbits "32"
seta r_colorbits "32"
seta r_Texturebits "32"
seta r_faceplanecull "1"
seta r_subdivisions "4"
seta r_lodcurveerror "250"
seta cg_wolfparticles "0"
seta r_picmip "1"
seta cg_simpleitems "1"
seta cg_bloodtime "0"
seta cg_showblood "0"
seta cg_gibs "1"
seta cg_atmosphericEffects "0"
seta cg_bloodDamageBlend "0"
seta cg_blinktime "0"
seta cg_bloodFlash "0"
seta cg_brassTime "0"
seta cg_marktime "0"
seta r_wolffog "0"
seta r_drawfoliage "0"
seta cg_bloodDamageBlend "0"
seta r_allowSoftwareGL "0"
seta r_ext_compressed_textures "1"
//Ustawienia dzwiêku
seta s_mixhead "0.9"
seta s_khz "22"
seta s_volume "0.8"
seta s_musicvolume "0"
seta b_hitsound "1"
seta cg_announcer "0"
//Ustawienia dla poruszania siê
seta pmove_fixed "0"
seta com_maxfps "76"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta sensitivity "0.6"
seta cl_mouseaccel "0"
//PunkBuster
seta cl_punkbuster "1"
pb_cl_enable
pb_system "1"
pb_security "0"
//Ustawienia celownika
seta cg_crosshairHealth "0" // okreœla czy widaæ poziom zdrowia po najechaniu celownikiem
seta cg_drawCrosshair "5" // wygl±d celownika
seta cg_crosshairSize "42" // rozmiar celownika
seta cg_crosshairAlpha "0.9" //make it a bit more transparent
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairColor "white" // color celownika
seta cg_crosshairColorAlt "white" // color celownika 2
seta cg_crosshairpulse "0" // pulsacja celownika(w³±cza 1, wy³±cza 0)
//Ustawienia myszki
seta in_mouse "1"
seta m_pitch "0.016" // sens, myszki w pionie
seta m_yaw "0.022" // sens. myszki w poziomie
seta m_filter "0" // filtrowanie myszki
seta cl_mouseAccel "0" // akceleracja myszki
seta sensitivity "0.6" // czu³oœæ myszy
//Ró¿ne ustawienia
seta cg_weaponcycledelay "0"
seta cg_autoreaload "1"
seta cg_autoswitch "0"
seta b_drawclock "1"
seta cg_autoActivate "1"
seta cg_autoAction "0"
seta cg_noAmmoAutoSwitch "1"
//Nick
seta name "^/{^o+^n}^tZ^do^fo^um^n{^o-^/}"
//Bindy
bind ` "toggleconsole"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind a "+moveleft"
bind b "+zoom;+attack;-attack;-zoom"
bind c "kill"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind l "OpenLimboMenu"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind SPACE "+moveup"
bind CTRL "+movedown"
bind SHIFT "+sprint"
bind TAB "+scores"
bind ALT "+stats"
bind ESCAPE "togglemenu"
bind F1 "vote yes; say ^7Vote ^2YES^7!"
bind F2 "vote no; say ^7Vote ^1NO^7!"
bind F3 "ready; say ^2Ready^7!"
bind F4 "notready; say ^1NotReady^7!"
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE4 "vsay_team NeedAmmo"
bind MOUSE5 "vsay_team Medic"
//Class-Allies
bind KP_END "team b 1 8 37; echo ^0Medic^7/^1SMG; say ^0Medic^7/^1SMG"
bind KP_DOWNARROW "team b 3 8 37; echo ^0Lojt^7/^1SMG; say ^0Lojt^7/^1SMG"
bind KP_PGDN "team b 2 8 37; echo ^0Eng^7/^1SMG; say ^0Eng^7/^1SMG"
bind KP_LEFTARROW "team b 2 24 37; echo ^0Eng^7/^1Rifle; say ^0Eng^7/^1Rifle"
bind KP_5 "team b 0 5 37; echo ^0Soldier^7/^1PF; say ^0Soldier^7/^1PF"
bind KP_RIGHTARROW "team b 4 10 37; echo ^0cOps^7/^1Sten; say ^0cOps^7/^1Sten"
bind KP_HOME "team b 4 33 37; echo ^0cOps^7/^1FG-42; say ^0cOps^7/^1FG-42"
bind KP_UPARROW "team b 4 25 37; echo ^0cOps^7/^1Sniper; say ^0cOps^7/^1Sniper"
//Class-Axis
bind F8 "team r 1 3 38; echo ^0Medic^7/^1SMG; say ^0Medic^7/^1SMG"
bind F9 "team r 3 3 38; echo ^0Lojt^7/^1SMG; say ^0Lojt^7/^1SMG"
bind F10 "team r 2 3 38; echo ^0Eng^7/^1SMG; say ^0Eng^7/^1SMG"
bind F11 "team r 2 23 38; echo ^0Eng^7/^1Rifle; say ^0Eng^7/^1Rifle"
bind F12 "team r 0 5 38; echo ^0Soldier^7/^1PF; say ^0Soldier^7/^1PF"
bind 8 "team r 4 10 38; echo ^0cOps^7/^1Sten; say ^0cOps^7/^1Sten"
bind 9 "team r 4 33 38; echo ^0cOps^7/^1FG-42; say ^0cOps^7/^1FG-42"
bind 0 "team r 4 32 38; echo ^0cOps^7/^1Sniper; say ^0cOps^7/^1Sniper"
//Spawn
bind INS "setspawnpt 0; echo ^0spawn^20; say ^0spawn^20"
bind HOME "setspawnpt 1; echo ^0spawn^21; say ^0spawn^21"
bind PGUP "setspawnpt 2; echo ^0spawn^22; say ^0spawn^22"
bind PGDN "setspawnpt 3; echo ^0spawn^23; say ^0spawn^23"
bind END "setspawnpt 4; echo ^0spawn^24; say ^0spawn^24"
bind DEL "setspawnpt 5; echo ^0spawn^25; say ^0spawn^25"
//Skrypt na g³oœnoœæ
bind "UPARROW" "vstr volup"
bind "DOWNARROW" "vstr voldown"
set vol00 "set s_volume 0.0;set voldown vstr vol00; set volup vstr vol01; echo Volume ^2O^7=========="
set vol01 "set s_volume 0.1;set voldown vstr vol00;set volup vstr vol02;echo Volume =^2O^7========="
set vol02 "set s_volume 0.2;set voldown vstr vol01;set volup vstr vol03;echo Volume ==^2O^7========"
set vol03 "set s_volume 0.3;set voldown vstr vol02;set volup vstr vol04;echo Volume ===^2O^7======="
set vol04 "set s_volume 0.4;set voldown vstr vol03;set volup vstr vol05;echo Volume ====^3O^7======"
set vol05 "set s_volume 0.5;set voldown vstr vol04;set volup vstr vol06;echo Volume =====^3O^7====="
set vol06 "set s_volume 0.6;set voldown vstr vol05;set volup vstr vol07;echo Volume ======^3O^7===="
set vol07 "set s_volume 0.7;set voldown vstr vol06;set volup vstr vol08;echo Volume =======^1O^7==="
set vol08 "set s_volume 0.8;set voldown vstr vol07;set volup vstr vol09;echo Volume ========^1O^7=="
set vol09 "set s_volume 0.9;set voldown vstr vol08;set volup vstr vol10;echo Volume =========^1O^7="
set vol10 "set s_volume 1.0;set voldown vstr vol09;set volup vstr vol10;echo Volume ==========^1O^7"
set volup vstr vol05
set voldown vstr vol05
//Team
bind F5 "team r 1 3 38; echo You selected ^1Axis"
bind F6 "team b 1 8 37; echo You selected ^4Allies"
bind F7 "team s; You selected ^3Spectator"
vid_restart
Bardzo proszê was o POMOC!!!